Monday, November 3, 2014

How do mirrors form images?

Recall that light reflects from mirrors, according to the law of reflection.  However, it the mirrors is curved, light still obeys this rule - it just looks a bit different.  You have to visualize the curved mirror as a series of little flat mirrors.

A convex mirror (top) acts just like a concave lens - only virtual images are formed.  Think of convenience store mirrors.

 A concave mirror (bottom) acts just like a convex lens.  Think of makeup/shaving mirrors.




How do lenses form images?

Lenses




As shown and discussed in class, light refracts TOWARD a normal line (dotted line, perpendicular to surface of lens) when entering a more dense medium.

Note, however, that this direction of bend changes from down (with the top ray) to up with the bottom ray. This is due to the geometry of the lens. Look at the picture to make sure that this makes sense.


The FOCAL LENGTH (f) of a lens (or curved mirror) where the light rays would intersect, but ONLY IF THEY WERE INITIALLY PARALLEL to each other. Otherwise, they intersect at some other point, or maybe not at all!

FYI:  The location of images can be predicted by a powerful equation:

1/f = 1/di + 1/do

In this equation, f is the theoretical focal length (determined by the geometry of the lens or mirror), do is the distance between the object and lens (or mirror) and di is the distance from lens (or mirror) to the formed image.

We find several things to be true when experimenting with lenses. If the object distance (do) is:

greater than 2f -- the image is smaller
equal to 2f -- the image is the same size as the object (and is located at a di equal to 2f)
between f and 2f -- the images is larger
at f -- there is NO image
within f -- the image is VIRTUAL (meaning that it can not be projected onto a screen) and it appears to be within the lens (or mirror) itself

If an image CAN be projected onto a screen, the image is REAL. Convex lenses (fatter in the middle) and concave mirrors (like the inside of a spoon) CAN create real images - the only cases where there are no images for convex lenses or concave mirrors are when do = f, or when do < f. In the first case, there is NO image at all. In the second case, there is a magnified upright virtual image within the lens.

Concave lenses (thinner in the middle) NEVER create real images and ONLY/ALWAYS create virtual images. This is also true for convex mirrors (like the outside of a spoon, or a convenience store mirror).

Play around with this applet:

http://www.physics.metu.edu.tr/~bucurgat/ntnujava/Lens/lens_e.html

Convex lenses (which are defined to have a positive focal length) are similar to concave mirrors.

Concave lenses (which are defined to have a negative focal length) are similar to convex mirrors.


This is a bit more complicated, but here are some images and information for mirrors:

http://www.physicstutorials.org/home/optics/reflection-of-light/curved-mirrors/concave-mirrors


>

http://www.physics.metu.edu.tr/~bucurgat/ntnujava/Lens/lens_e.html

The key thing to note is that whether or not an image forms, and what characteristics that image has, depends on:

- type of lens or mirror
- how far from the lens or mirror the object is

In general, convex lenses and concave mirrors CAN form "real" images.  In fact, they always form real images (images that can be projected onto screens) if the object is further away from the lens/mirror than the focal length.

If the object is AT the focal point, NO image will form.

If the object is WITHIN the focal point, only virtual images (larger ones) will form "inside" the mirror or lens.

Concave lenses and convex mirrors ONLY form virtual images; they NEVER form real images.  Think of convenience store mirrors and glasses for people who are nearsighted.

http://www.physics.metu.edu.tr/~bucurgat/ntnujava/Lens/lens_e.html




But when the light rays are initially PARALLEL, convex and concave lenses act as follows:


A real image forms at the focal length of a convex lens, WHEN THE RAYS ARE INITIALLY PARALLEL.  In contrast, virtual images form via concave lenses under ALL circumstances.

Wednesday, October 29, 2014

Optics HW -1





3.  Review the concept of refraction:  what it is, what causes it, what happens during it, under what circumstances does light bend, etc.  Review also reflection and basics of mirrors.

4.  Show how to calculate the wavelength of WTMD's signal (89.7 MHz).

5.  Review the concept of total internal reflection (and its relation to fiber optics).

Monday, October 27, 2014

Light - 2. Reflection and Refraction.



Reflection - light "bouncing" off a reflective surface. This obeys a simple law, the law of reflection!

The incident (incoming) angle equals the reflected angle. Angles are generally measured with respect to a "normal" line (line perpendicular to the surface).

Note that this works for curved mirrors as well, though we must think of a the surface as a series of flat surfaces - in this way, we can see that the light can reflect in a different direction, depending on where it hits the surface of the curved mirror. More to come here.



Refraction:



Refraction is much different. In refraction, light enters a NEW medium. In the new medium, the speed changes. We define the extent to which this new medium changes the speed by a simple ratio, the index of refraction:
n = c/v
In this equation, n is the index of refraction (a number always 1 or greater), c is the speed of light (in a vacuum) and v is the speed of light in the new medium.
The index of refraction for some familiar substances:
vacuum, defined as 1
air, approximately 1
water, 1.33
glass, 1.5
polycarbonate ("high index" lenses), 1.67
diamond, 2.2
The index of refraction is a way of expressing how optically dense a medium is. The actual index of refraction (other than in a vacuum) depends on the incoming wavelength. Different wavelengths have slightly different speeds in (non-vacuum) mediums. For example, red slows down by a certain amount, but violet slows down by a slightly lower amount - meaning that red light goes through a material (glass, for example) a bit faster than violet light. Red light exits first.
In addition, different wavelengths of light are "bent" by slightly different amounts. This is trickier to see. We will explore it soon.


Refraction, in gross gory detail



Consider a wave hitting a new medium - one in which is travels more slowly. This would be like light going from air into water. The light has a certain frequency (which is unchangeable, since its set by whatever atomic process causes it to be emitted). The wavelength has a certain amount set by the equation, c = f l, where l is the wavelength (Greek symbol, lambda).
When the wave enters the new medium it is slowed - the speed becomes lower, but the frequency is fixed. Therefore, the wavelength becomes smaller (in a more dense medium).
Note also that the wave becomes "bent." Look at the image above: in order for the wave front to stay together, part of the wave front is slowed before the remaining part of it hits the surface. This necessarily results in a bend.
The general rule - if a wave is going from a lower density medium to one of higher density, the wave is refracted TOWARD the normal (perpendicular to surface) line. See picture above.


http://stwww.weizmann.ac.il/lasers/laserweb/java/twoangles2.htm

http://lectureonline.cl.msu.edu/~mmp/kap25/Snell/app.htm

http://www.physics.uoguelph.ca/applets/Intro_physics/refraction/LightRefract.html

Light - 1

Recall that waves can be categorized into two major divisions:

Mechanical waves, which require a medium. These include sound, water and waves on a (guitar, etc.) string

Electromagnetic waves, which travel best where there is NO medium (vacuum), though they can typically travel through a medium as well. All electromagnetic waves can be represented on a chart, usually going from low frequency (radio waves) to high frequency (gamma rays). This translates to: long wavelength to short wavelength.

All of these EM waves travel at the same speed in a vacuum: the speed of light (c). Thus, the standard wave velocity equation becomes:


c = f l



where c is the speed of light (3 x 10^8 m/s), f is frequency (in Hz) and l (which should actually be the Greek letter, lambda) is wavelength (in m).

General breakdown of e/m waves from low frequency (and long wavelength) to high frequency (and short wavelength):

Radio
Microwave
IR (infrared)
Visible (ROYGBV)
UV (ultraviolet)
X-rays
Gamma rays

In detail, particularly the last image:



http://www.unihedron.com/projects/spectrum/downloads/full_spectrum.jpg

Don't forget - electromagnetic waves should be distinguished from mechanical waves (sound, water, earthquakes, strings on a guitar/piano/etc.). 

ALL E/M waves (in a vacuum) travel at the SPEED OF LIGHT (c).




Wednesday, October 22, 2014

Practice questions in music

Consider the musical note G, 392 Hz.  Find the following:

1.  The frequencies of the next two G's, one and two octaves above.

2.  The frequency of the G one octave lower than 392 Hz.

3.  The frequency of G#, one semi-tone (piano key or guitar fret) above this G.

4.  The frequency of A#, 3 semi-tones above G.

5.  The wavelength of the 392 Hz sound wave, assuming that the speed of sound is 340 m/s.

6.  Review the notes on the Doppler effect - be able to explain it, and know how it applies to sound and light waves.

7.  What are the differences between longitudinal and transverse waves?  Gives examples of each.  What type of wave is sound?


Also for your consideration.  Understand the following concepts:

a.  harmonics on a string

b.  how waves form in a tube - what actually happens with the air inside?

c.  Here's a thought question for you - why does breathing in helium make your voice higher?

answers:

1.  392 x 2; 392 x 4

2.  392/2

3.  392 x 1.0594

4.  392 x 1.0594 x 1.0594 x 1.0594  (or 392 x 1.0594^3)

5.  340/392

6-7.  See notes.

Doppler Effect!


http://www.lon-capa.org/~mmp/applist/doppler/d.htm

http://falstad.com/mathphysics.html
Run the Ripple tank applet -
http://falstad.com/ripple/

The key in the Doppler effect is that motion makes the "detected" or "perceived" frequencies higher or lower.

If the source is moving toward you, you detect/measure a higher frequency - this is called a BLUE SHIFT.

If the source is moving away from you, you detect/measure a lower frequency - this is called a RED SHIFT. Distant galaxies in the universe are moving away from us, as determined by their red shifts. This indicates that the universe is indeed expanding (first shown by E. Hubble). The 2011 Nobel Prize in Physics went to local physicist Adam Riess (and 2 others) for the discovery of the accelerating expansion of the universe. Awesome stuff!

http://www.nobelprize.org/nobel_prizes/physics/laureates/2011/

It's worth noting that the effect also works in reverse. If you (the detector) move toward a sound-emitter, you'll detect a higher frequency. If you move away from a detector move away from a sound-emitter, you'll detect a lower frequency.

Mind you, these Doppler effects only happen WHILE there is relative motion between source and detector (you).

And they also work for light. In fact, the terms red shift and blue shift refer mainly to light (or other electromagnetic) phenomena.